LanguageExt.Core

LanguageExt.Core Concurrency

We prefer to work with immutable types in functional-programming. However, it's not always possible, and sometimes we need some shared mutable state. With the immutable types in this library you'd need to protect the updates with locks:

// Some global
static HashSet<int> set = HashSet(1, 2, 3);
static object sync = new();

lock(sync)
{
    set = set.Add(4);
}

This in unsatisfactory, and so this module is all about lock-free atomic operations. Atom allows you to protect any value. AtomHashMap and AtomSeq are HashMap and Seq wrapped up into a lock-free mutable structure. Snapshots of those are free! The above code can be written:

static AtomHashSet<int> set = AtomHashSet(1, 2, 3);
set.Add(4);

Finally, there's the Software Transactional Memory (STM) system. Which allows for transactional changes to multiple Ref values. Ref just wrap up access to a value, and allows the state changes to be tracked by the STM.

See the concurrency section of the wiki for more info.

Contents

Sub modules

Atom
AtomHashMap
AtomQue
AtomSeq
STM
Task
ValueTask
VectorClock
VersionHashMap
VersionVector

struct LastWriteWins <V> Source #

Last-write-wins conflict resolver

Methods

method (long TimeStamp, Option<V> Value) Resolve ((long TimeStamp, Option<V> Value) Current, (long TimeStamp, Option<V> Value) Proposed) Source #

struct FirstWriteWins <V> Source #

First-write-wins conflict resolver

Methods

method (long TimeStamp, Option<V> Value) Resolve ((long TimeStamp, Option<V> Value) Current, (long TimeStamp, Option<V> Value) Proposed) Source #

interface Conflict <V> Source #

Trait that defines how to deal with a conflict between two values

Parameters

type V

Value type

Methods

method (long TimeStamp, Option<V> Value) Resolve ((long TimeStamp, Option<V> Value) Current, (long TimeStamp, Option<V> Value) Proposed) Source #

class Prelude Source #

Methods

method Ref<A> Ref <A> (A value, Func<A, bool>? validator = null) Source #

Generates a new reference that can be used within a sync transaction

Refs ensure safe shared use of mutable storage locations via a software transactional memory (STM) system. Refs are bound to a single storage location for their lifetime, and only allow mutation of that location to occur within a transaction.

Transactions (within a sync(() => ...)) should be easy to understand if you’ve ever used database transactions - they ensure that all actions on Refs are atomic, consistent, and isolated.

  • Atomic - means that every change to Refs made within a transaction occurs or none do.
  • Consistent - means that each new value can be checked with a validator function before allowing the transaction to commit.
  • Isolated - means that no transaction sees the effects of any other transaction while it is running.

Another feature common to STMs is that, should a transaction have a conflict while running, it is automatically retried. The language-ext STM uses multi-version concurrency control for snapshot and serialisable isolation.

In practice, this means:

All reads of Refs will see a consistent snapshot of the Ref world as of the starting point of the transaction (its 'read point'). The transaction will see any changes it has made. This is called the in-transaction-value.

All changes made to Refs during a transaction will appear to occur at a single point in the Ref world timeline (its 'write point').

No changes will have been made by any other transactions to any Refs that have been modified by this transaction.

  • Readers will never block writers, or other readers.

  • Writers will never block readers.

I/O and other activities with side-effects should be avoided in transactions, since transactions will be retried.

If a constraint on the validity of a value of a Ref that is being changed depends upon the simultaneous value of a Ref that is not being changed, that second Ref can be protected from modification by running the sync transaction with Isolation.Serialisable.

The language-ext STM is designed to work with the persistent collections (Map, HashMap, Seq, Lst, Set, HashSet` etc.), and it is strongly recommended that you use the language-ext collections as the values of your Refs. Since all work done in an STM transaction is speculative, it is imperative that there be a low cost to making copies and modifications. Persistent collections have free copies (just use the original, it can’t be changed), and 'modifications' share structure efficiently. In any case:

The values placed in Refs must be, or be considered, immutable. Otherwise, this library can’t help you.

See the concurrency section of the wiki for more info.

Parameters

param value

Initial value of the ref

param validator

Validator that is called on the ref value just before any transaction is committed (within a sync)

method R atomic <R> (Func<R> op, Isolation isolation = Isolation.Snapshot) Source #

Run the op within a new transaction If a transaction is already running, then this becomes part of the parent transaction

Snapshot isolation requires that nothing outside of the transaction has written to any of the values that are written-to within the transaction. If anything does write to the values used within the transaction, then the transaction is rolled back and retried (using the latest 'world' state).

Serialisable isolation requires that nothing outside of the transaction has written to any of the values that are read-from or written-to within the transaction. If anything does write to the values that are used within the transaction, then it is rolled back and retried (using the latest 'world' state).

It is the most strict form of isolation, and the most likely to conflict; but protects against cross read/write inconsistencies. For example, if you have:

var x = Ref(1);
var y = Ref(2);

snapshot(() => x.Value = y.Value + 1);

Then something writing to y mid-way through the transaction would not cause the transaction to fail. Because y was only read-from, not written to. However, this:

var x = Ref(1);
var y = Ref(2);

serial(() => x.Value = y.Value + 1);

... would fail if something wrote to y.

method Eff<R> atomic <R> (Eff<R> op, Isolation isolation = Isolation.Snapshot) Source #

Run the op within a new transaction If a transaction is already running, then this becomes part of the parent transaction

Snapshot isolation requires that nothing outside of the transaction has written to any of the values that are written-to within the transaction. If anything does write to the values used within the transaction, then the transaction is rolled back and retried (using the latest 'world' state).

Serialisable isolation requires that nothing outside of the transaction has written to any of the values that are read-from or written-to within the transaction. If anything does write to the values that are used within the transaction, then it is rolled back and retried (using the latest 'world' state).

It is the most strict form of isolation, and the most likely to conflict; but protects against cross read/write inconsistencies. For example, if you have:

var x = Ref(1);
var y = Ref(2);

snapshot(() => x.Value = y.Value + 1);

Then something writing to y mid-way through the transaction would not cause the transaction to fail. Because y was only read-from, not written to. However, this:

var x = Ref(1);
var y = Ref(2);

serial(() => x.Value = y.Value + 1);

... would fail if something wrote to y.

method Eff<RT, R> atomic <RT, R> (Eff<RT, R> op, Isolation isolation = Isolation.Snapshot) Source #

Run the op within a new transaction If a transaction is already running, then this becomes part of the parent transaction

Snapshot isolation requires that nothing outside of the transaction has written to any of the values that are written-to within the transaction. If anything does write to the values used within the transaction, then the transaction is rolled back and retried (using the latest 'world' state).

Serialisable isolation requires that nothing outside of the transaction has written to any of the values that are read-from or written-to within the transaction. If anything does write to the values that are used within the transaction, then it is rolled back and retried (using the latest 'world' state).

It is the most strict form of isolation, and the most likely to conflict; but protects against cross read/write inconsistencies. For example, if you have:

var x = Ref(1);
var y = Ref(2);

snapshot(() => x.Value = y.Value + 1);

Then something writing to y mid-way through the transaction would not cause the transaction to fail. Because y was only read-from, not written to. However, this:

var x = Ref(1);
var y = Ref(2);

serial(() => x.Value = y.Value + 1);

... would fail if something wrote to y.

method ValueTask<R> atomic <R> (Func<ValueTask<R>> op, Isolation isolation = Isolation.Snapshot) Source #

Run the op within a new transaction If a transaction is already running, then this becomes part of the parent transaction

Snapshot isolation requires that nothing outside of the transaction has written to any of the values that are written-to within the transaction. If anything does write to the values used within the transaction, then the transaction is rolled back and retried (using the latest 'world' state).

Serialisable isolation requires that nothing outside of the transaction has written to any of the values that are read-from or written-to within the transaction. If anything does write to the values that are used within the transaction, then it is rolled back and retried (using the latest 'world' state).

It is the most strict form of isolation, and the most likely to conflict; but protects against cross read/write inconsistencies. For example, if you have:

var x = Ref(1);
var y = Ref(2);

snapshot(() => x.Value = y.Value + 1);

Then something writing to y mid-way through the transaction would not cause the transaction to fail. Because y was only read-from, not written to. However, this:

var x = Ref(1);
var y = Ref(2);

serial(() => x.Value = y.Value + 1);

... would fail if something wrote to y.

method ValueTask<Unit> atomic (Func<ValueTask> op, Isolation isolation = Isolation.Snapshot) Source #

Run the op within a new transaction If a transaction is already running, then this becomes part of the parent transaction

Snapshot isolation requires that nothing outside of the transaction has written to any of the values that are written-to within the transaction. If anything does write to the values used within the transaction, then the transaction is rolled back and retried (using the latest 'world' state).

Serialisable isolation requires that nothing outside of the transaction has written to any of the values that are read-from or written-to within the transaction. If anything does write to the values that are used within the transaction, then it is rolled back and retried (using the latest 'world' state).

It is the most strict form of isolation, and the most likely to conflict; but protects against cross read/write inconsistencies. For example, if you have:

var x = Ref(1);
var y = Ref(2);

snapshot(() => x.Value = y.Value + 1);

Then something writing to y mid-way through the transaction would not cause the transaction to fail. Because y was only read-from, not written to. However, this:

var x = Ref(1);
var y = Ref(2);

serial(() => x.Value = y.Value + 1);

... would fail if something wrote to y.

method Task<R> atomic <R> (Func<Task<R>> op, Isolation isolation = Isolation.Snapshot) Source #

Run the op within a new transaction If a transaction is already running, then this becomes part of the parent transaction

Snapshot isolation requires that nothing outside of the transaction has written to any of the values that are written-to within the transaction. If anything does write to the values used within the transaction, then the transaction is rolled back and retried (using the latest 'world' state).

Serialisable isolation requires that nothing outside of the transaction has written to any of the values that are read-from or written-to within the transaction. If anything does write to the values that are used within the transaction, then it is rolled back and retried (using the latest 'world' state).

It is the most strict form of isolation, and the most likely to conflict; but protects against cross read/write inconsistencies. For example, if you have:

var x = Ref(1);
var y = Ref(2);

snapshot(() => x.Value = y.Value + 1);

Then something writing to y mid-way through the transaction would not cause the transaction to fail. Because y was only read-from, not written to. However, this:

var x = Ref(1);
var y = Ref(2);

serial(() => x.Value = y.Value + 1);

... would fail if something wrote to y.

method Task<Unit> atomic (Func<Task> op, Isolation isolation = Isolation.Snapshot) Source #

Run the op within a new transaction If a transaction is already running, then this becomes part of the parent transaction

Snapshot isolation requires that nothing outside of the transaction has written to any of the values that are written-to within the transaction. If anything does write to the values used within the transaction, then the transaction is rolled back and retried (using the latest 'world' state).

Serialisable isolation requires that nothing outside of the transaction has written to any of the values that are read-from or written-to within the transaction. If anything does write to the values that are used within the transaction, then it is rolled back and retried (using the latest 'world' state).

It is the most strict form of isolation, and the most likely to conflict; but protects against cross read/write inconsistencies. For example, if you have:

var x = Ref(1);
var y = Ref(2);

snapshot(() => x.Value = y.Value + 1);

Then something writing to y mid-way through the transaction would not cause the transaction to fail. Because y was only read-from, not written to. However, this:

var x = Ref(1);
var y = Ref(2);

serial(() => x.Value = y.Value + 1);

... would fail if something wrote to y.

method Unit atomic (Action op, Isolation isolation = Isolation.Snapshot) Source #

Run the op within a new transaction If a transaction is already running, then this becomes part of the parent transaction

Snapshot isolation requires that nothing outside of the transaction has written to any of the values that are written-to within the transaction. If anything does write to the values used within the transaction, then the transaction is rolled back and retried (using the latest 'world' state).

Serialisable isolation requires that nothing outside of the transaction has written to any of the values that are read-from or written-to within the transaction. If anything does write to the values that are used within the transaction, then it is rolled back and retried (using the latest 'world' state).

It is the most strict form of isolation, and the most likely to conflict; but protects against cross read/write inconsistencies. For example, if you have:

var x = Ref(1);
var y = Ref(2);

snapshot(() => x.Value = y.Value + 1);

Then something writing to y mid-way through the transaction would not cause the transaction to fail. Because y was only read-from, not written to. However, this:

var x = Ref(1);
var y = Ref(2);

serial(() => x.Value = y.Value + 1);

... would fail if something wrote to y.

method R snapshot <R> (Func<R> op) Source #

Run the op within a new transaction If a transaction is already running, then this becomes part of the parent transaction

Snapshot isolation requires that nothing outside of the transaction has written to any of the values that are written-to within the transaction. If anything does write to the values used within the transaction, then the transaction is rolled back and retried (using the latest 'world' state).

method Eff<R> snapshot <R> (Eff<R> op) Source #

Run the op within a new transaction If a transaction is already running, then this becomes part of the parent transaction

Snapshot isolation requires that nothing outside of the transaction has written to any of the values that are written-to within the transaction. If anything does write to the values used within the transaction, then the transaction is rolled back and retried (using the latest 'world' state).

method Eff<RT, R> snapshot <RT, R> (Eff<RT, R> op) Source #

Run the op within a new transaction If a transaction is already running, then this becomes part of the parent transaction

Snapshot isolation requires that nothing outside of the transaction has written to any of the values that are written-to within the transaction. If anything does write to the values used within the transaction, then the transaction is rolled back and retried (using the latest 'world' state).

method ValueTask<R> snapshot <R> (Func<ValueTask<R>> op) Source #

Run the op within a new transaction If a transaction is already running, then this becomes part of the parent transaction

Snapshot isolation requires that nothing outside of the transaction has written to any of the values that are written-to within the transaction. If anything does write to the values used within the transaction, then the transaction is rolled back and retried (using the latest 'world' state).

method ValueTask<Unit> snapshot (Func<ValueTask> op) Source #

Run the op within a new transaction If a transaction is already running, then this becomes part of the parent transaction

Snapshot isolation requires that nothing outside of the transaction has written to any of the values that are written-to within the transaction. If anything does write to the values used within the transaction, then the transaction is rolled back and retried (using the latest 'world' state).

method Task<R> snapshot <R> (Func<Task<R>> op) Source #

Run the op within a new transaction If a transaction is already running, then this becomes part of the parent transaction

Snapshot isolation requires that nothing outside of the transaction has written to any of the values that are written-to within the transaction. If anything does write to the values used within the transaction, then the transaction is rolled back and retried (using the latest 'world' state).

method Task<Unit> snapshot (Func<Task> op) Source #

Run the op within a new transaction If a transaction is already running, then this becomes part of the parent transaction

Snapshot isolation requires that nothing outside of the transaction has written to any of the values that are written-to within the transaction. If anything does write to the values used within the transaction, then the transaction is rolled back and retried (using the latest 'world' state).

method Unit snapshot (Action op) Source #

Run the op within a new transaction If a transaction is already running, then this becomes part of the parent transaction

Snapshot isolation requires that nothing outside of the transaction has written to any of the values that are written-to within the transaction. If anything does write to the values used within the transaction, then the transaction is rolled back and retried (using the latest 'world' state).

method R serial <R> (Func<R> op) Source #

Run the op within a new transaction If a transaction is already running, then this becomes part of the parent transaction

Serialisable isolation requires that nothing outside of the transaction has written to any of the values that are read-from or written-to within the transaction. If anything does write to the values that are used within the transaction, then it is rolled back and retried (using the latest 'world' state).

It is the most strict form of isolation, and the most likely to conflict; but protects against cross read/write inconsistencies. For example, if you have:

var x = Ref(1);
var y = Ref(2);

snapshot(() => x.Value = y.Value + 1);

Then something writing to y mid-way through the transaction would not cause the transaction to fail. Because y was only read-from, not written to. However, this:

var x = Ref(1);
var y = Ref(2);

serial(() => x.Value = y.Value + 1);

... would fail if something wrote to y.

method Eff<R> serial <R> (Eff<R> op) Source #

Run the op within a new transaction If a transaction is already running, then this becomes part of the parent transaction

Serialisable isolation requires that nothing outside of the transaction has written to any of the values that are read-from or written-to within the transaction. If anything does write to the values that are used within the transaction, then it is rolled back and retried (using the latest 'world' state).

It is the most strict form of isolation, and the most likely to conflict; but protects against cross read/write inconsistencies. For example, if you have:

var x = Ref(1);
var y = Ref(2);

snapshot(() => x.Value = y.Value + 1);

Then something writing to y mid-way through the transaction would not cause the transaction to fail. Because y was only read-from, not written to. However, this:

var x = Ref(1);
var y = Ref(2);

serial(() => x.Value = y.Value + 1);

... would fail if something wrote to y.

method Eff<RT, R> serial <RT, R> (Eff<RT, R> op) Source #

Run the op within a new transaction If a transaction is already running, then this becomes part of the parent transaction

Serialisable isolation requires that nothing outside of the transaction has written to any of the values that are read-from or written-to within the transaction. If anything does write to the values that are used within the transaction, then it is rolled back and retried (using the latest 'world' state).

It is the most strict form of isolation, and the most likely to conflict; but protects against cross read/write inconsistencies. For example, if you have:

var x = Ref(1);
var y = Ref(2);

snapshot(() => x.Value = y.Value + 1);

Then something writing to y mid-way through the transaction would not cause the transaction to fail. Because y was only read-from, not written to. However, this:

var x = Ref(1);
var y = Ref(2);

serial(() => x.Value = y.Value + 1);

... would fail if something wrote to y.

method ValueTask<R> serial <R> (Func<ValueTask<R>> op) Source #

Run the op within a new transaction If a transaction is already running, then this becomes part of the parent transaction

Serialisable isolation requires that nothing outside of the transaction has written to any of the values that are read-from or written-to within the transaction. If anything does write to the values that are used within the transaction, then it is rolled back and retried (using the latest 'world' state).

It is the most strict form of isolation, and the most likely to conflict; but protects against cross read/write inconsistencies. For example, if you have:

var x = Ref(1);
var y = Ref(2);

snapshot(() => x.Value = y.Value + 1);

Then something writing to y mid-way through the transaction would not cause the transaction to fail. Because y was only read-from, not written to. However, this:

var x = Ref(1);
var y = Ref(2);

serial(() => x.Value = y.Value + 1);

... would fail if something wrote to y.

method ValueTask<Unit> serial (Func<ValueTask> op) Source #

Run the op within a new transaction If a transaction is already running, then this becomes part of the parent transaction

Serialisable isolation requires that nothing outside of the transaction has written to any of the values that are read-from or written-to within the transaction. If anything does write to the values that are used within the transaction, then it is rolled back and retried (using the latest 'world' state).

It is the most strict form of isolation, and the most likely to conflict; but protects against cross read/write inconsistencies. For example, if you have:

var x = Ref(1);
var y = Ref(2);

snapshot(() => x.Value = y.Value + 1);

Then something writing to y mid-way through the transaction would not cause the transaction to fail. Because y was only read-from, not written to. However, this:

var x = Ref(1);
var y = Ref(2);

serial(() => x.Value = y.Value + 1);

... would fail if something wrote to y.

method Task<R> serial <R> (Func<Task<R>> op) Source #

Run the op within a new transaction If a transaction is already running, then this becomes part of the parent transaction

Serialisable isolation requires that nothing outside of the transaction has written to any of the values that are read-from or written-to within the transaction. If anything does write to the values that are used within the transaction, then it is rolled back and retried (using the latest 'world' state).

It is the most strict form of isolation, and the most likely to conflict; but protects against cross read/write inconsistencies. For example, if you have:

var x = Ref(1);
var y = Ref(2);

snapshot(() => x.Value = y.Value + 1);

Then something writing to y mid-way through the transaction would not cause the transaction to fail. Because y was only read-from, not written to. However, this:

var x = Ref(1);
var y = Ref(2);

serial(() => x.Value = y.Value + 1);

... would fail if something wrote to y.

method Task<Unit> serial (Func<Task> op) Source #

Run the op within a new transaction If a transaction is already running, then this becomes part of the parent transaction

Serialisable isolation requires that nothing outside of the transaction has written to any of the values that are read-from or written-to within the transaction. If anything does write to the values that are used within the transaction, then it is rolled back and retried (using the latest 'world' state).

It is the most strict form of isolation, and the most likely to conflict; but protects against cross read/write inconsistencies. For example, if you have:

var x = Ref(1);
var y = Ref(2);

snapshot(() => x.Value = y.Value + 1);

Then something writing to y mid-way through the transaction would not cause the transaction to fail. Because y was only read-from, not written to. However, this:

var x = Ref(1);
var y = Ref(2);

serial(() => x.Value = y.Value + 1);

... would fail if something wrote to y.

method Unit serial (Action op) Source #

Run the op within a new transaction If a transaction is already running, then this becomes part of the parent transaction

Serialisable isolation requires that nothing outside of the transaction has written to any of the values that are read-from or written-to within the transaction. If anything does write to the values that are used within the transaction, then it is rolled back and retried (using the latest 'world' state).

It is the most strict form of isolation, and the most likely to conflict; but protects against cross read/write inconsistencies. For example, if you have:

var x = Ref(1);
var y = Ref(2);

snapshot(() => x.Value = y.Value + 1);

Then something writing to y mid-way through the transaction would not cause the transaction to fail. Because y was only read-from, not written to. However, this:

var x = Ref(1);
var y = Ref(2);

serial(() => x.Value = y.Value + 1);

... would fail if something wrote to y.

method A swap <A> (Ref<A> r, Func<A, A> f) Source #

Swap the old value for the new returned by f Must be run within a sync transaction

Parameters

param r

Ref to process

param f

Function to update the Ref

returns

The value returned from f

method ValueTask<A> swapAsync <A> (Ref<A> r, Func<A, ValueTask<A>> f) Source #

Swap the old value for the new returned by f Must be run within a sync transaction

Parameters

param r

Ref to process

param f

Function to update the Ref

returns

The value returned from f

method Eff<A> swapEff <A> (Ref<A> r, Func<A, Eff<A>> f) Source #

Swap the old value for the new returned by f Must be run within a sync transaction

Parameters

param r

Ref to process

param f

Function to update the Ref

returns

The value returned from f

method Eff<RT, A> swapEff <RT, A> (Ref<A> r, Func<A, Eff<RT, A>> f) Source #

Swap the old value for the new returned by f Must be run within a sync transaction

Parameters

param r

Ref to process

param f

Function to update the Ref

returns

The value returned from f

method A swap <A, X> (Ref<A> r, X x, Func<X, A, A> f) Source #

Swap the old value for the new returned by f Must be run within a sync transaction

Parameters

param r

Ref to process

param f

Function to update the Ref

returns

The value returned from f

method ValueTask<A> swapAsync <X, A> (Ref<A> r, X x, Func<X, A, ValueTask<A>> f) Source #

Swap the old value for the new returned by f Must be run within a sync transaction

Parameters

param r

Ref to process

param f

Function to update the Ref

returns

The value returned from f

method Eff<A> swapEff <X, A> (Ref<A> r, X x, Func<X, A, Eff<A>> f) Source #

Swap the old value for the new returned by f Must be run within a sync transaction

Parameters

param r

Ref to process

param f

Function to update the Ref

returns

The value returned from f

method Eff<RT, A> swapEff <RT, X, A> (Ref<A> r, X x, Func<X, A, Eff<RT, A>> f) Source #

Swap the old value for the new returned by f Must be run within a sync transaction

Parameters

param r

Ref to process

param f

Function to update the Ref

returns

The value returned from f

method A swap <A, X, Y> (Ref<A> r, X x, Y y, Func<X, Y, A, A> f) Source #

Swap the old value for the new returned by f Must be run within a sync transaction

Parameters

param r

Ref to process

param f

Function to update the Ref

returns

The value returned from f

method ValueTask<A> swapAsync <X, Y, A> (Ref<A> r, X x, Y y, Func<X, Y, A, ValueTask<A>> f) Source #

Swap the old value for the new returned by f Must be run within a sync transaction

Parameters

param r

Ref to process

param f

Function to update the Ref

returns

The value returned from f

method Eff<A> swapEff <X, Y, A> (Ref<A> r, X x, Y y, Func<X, Y, A, Eff<A>> f) Source #

Swap the old value for the new returned by f Must be run within a sync transaction

Parameters

param r

Ref to process

param f

Function to update the Ref

returns

The value returned from f

method Eff<RT, A> swapEff <RT, X, Y, A> (Ref<A> r, X x, Y y, Func<X, Y, A, Eff<RT, A>> f) Source #

Swap the old value for the new returned by f Must be run within a sync transaction

Parameters

param r

Ref to process

param f

Function to update the Ref

returns

The value returned from f

method A commute <A> (Ref<A> r, Func<A, A> f) Source #

Must be called in a transaction. Sets the in-transaction-value of ref to:

`f(in-transaction-value-of-ref)`

and returns the in-transaction-value when complete.

At the commit point of the transaction, f is run AGAIN with the most recently committed value:

`f(most-recently-committed-value-of-ref)`

Thus f should be commutative, or, failing that, you must accept last-one-in-wins behavior.

Commute allows for more concurrency than just setting the Ref's value

method A commute <A, X> (Ref<A> r, X x, Func<X, A, A> f) Source #

Must be called in a transaction. Sets the in-transaction-value of ref to:

`f(in-transaction-value-of-ref)`

and returns the in-transaction-value when complete.

At the commit point of the transaction, f is run AGAIN with the most recently committed value:

`f(most-recently-committed-value-of-ref)`

Thus f should be commutative, or, failing that, you must accept last-one-in-wins behavior.

Commute allows for more concurrency than just setting the Ref's value

method A commute <A, X, Y> (Ref<A> r, X x, Y y, Func<X, Y, A, A> f) Source #

Must be called in a transaction. Sets the in-transaction-value of ref to:

`f(in-transaction-value-of-ref)`

and returns the in-transaction-value when complete.

At the commit point of the transaction, f is run AGAIN with the most recently committed value:

`f(most-recently-committed-value-of-ref)`

Thus f should be commutative, or, failing that, you must accept last-one-in-wins behavior.

Commute allows for more concurrency than just setting the Ref's value

method Atom<A> Atom <A> (A value) Source #

Atoms provide a way to manage shared, synchronous, independent state without locks.

The intended use of atom is to hold one an immutable data structure. You change the value by applying a function to the old value. This is done in an atomic manner by Swap.

Internally, Swap reads the current value, applies the function to it, and attempts to CompareExchange it in. Since another thread may have changed the value in the intervening time, it may have to retry, and does so in a spin loop.

The net effect is that the value will always be the result of the application of the supplied function to a current value, atomically. However, because the function might be called multiple times, it must be free of side effects.

Atoms are an efficient way to represent some state that will never need to be coordinated with any other, and for which you wish to make synchronous changes.

Parameters

param value

Initial value of the atom

returns

The constructed Atom

method Option<Atom<A>> Atom <A> (A value, Func<A, bool> validator) Source #

Atoms provide a way to manage shared, synchronous, independent state without locks.

The intended use of atom is to hold one an immutable data structure. You change the value by applying a function to the old value. This is done in an atomic manner by Swap.

Internally, Swap reads the current value, applies the function to it, and attempts to CompareExchange it in. Since another thread may have changed the value in the intervening time, it may have to retry, and does so in a spin loop.

The net effect is that the value will always be the result of the application of the supplied function to a current value, atomically. However, because the function might be called multiple times, it must be free of side effects.

Atoms are an efficient way to represent some state that will never need to be coordinated with any other, and for which you wish to make synchronous changes.

Parameters

param value

Initial value of the atom

param validator

Function to run on the value after each state change.

If the function returns false for any proposed new state, then the swap function will return false, else it will return true on successful setting of the atom's state

returns

The constructed Atom or None if the validation faled for the initial value

method Atom<M, A> Atom <M, A> (M metadata, A value) Source #

Atoms provide a way to manage shared, synchronous, independent state without locks.

The intended use of atom is to hold one an immutable data structure. You change the value by applying a function to the old value. This is done in an atomic manner by Swap.

Internally, Swap reads the current value, applies the function to it, and attempts to CompareExchange it in. Since another thread may have changed the value in the intervening time, it may have to retry, and does so in a spin loop.

The net effect is that the value will always be the result of the application of the supplied function to a current value, atomically. However, because the function might be called multiple times, it must be free of side effects.

Atoms are an efficient way to represent some state that will never need to be coordinated with any other, and for which you wish to make synchronous changes.

Parameters

param metadata

Metadata to be passed to the validation function

param value

Initial value of the atom

returns

The constructed Atom

method Option<Atom<M, A>> Atom <M, A> (M metadata, A value, Func<A, bool> validator) Source #

Atoms provide a way to manage shared, synchronous, independent state without locks.

The intended use of atom is to hold one an immutable data structure. You change the value by applying a function to the old value. This is done in an atomic manner by Swap.

Internally, Swap reads the current value, applies the function to it, and attempts to CompareExchange it in. Since another thread may have changed the value in the intervening time, it may have to retry, and does so in a spin loop.

The net effect is that the value will always be the result of the application of the supplied function to a current value, atomically. However, because the function might be called multiple times, it must be free of side effects.

Atoms are an efficient way to represent some state that will never need to be coordinated with any other, and for which you wish to make synchronous changes.

Parameters

param metadata

Metadata to be passed to the validation function

param value

Initial value of the atom

param validator

Function to run on the value after each state change.

If the function returns false for any proposed new state, then the swap function will return false, else it will return true on successful setting of the atom's state

returns

The constructed Atom or None if the validation faled for the initial value

method Option<A> swap <A> (Atom<A> ma, Func<A, A> f) Source #

Atomically updates the value by passing the old value to f and updating the atom with the result. Note: f may be called multiple times, so it should be free of side-effects.

Parameters

param f

Function to update the atom

returns

Option in a Some state, with the result of the invocation of f, if the swap succeeded and its validation passed. None otherwise

method Eff<A> swapEff <A> (Atom<A> ma, Func<A, Eff<A>> f) Source #

Atomically updates the value by passing the old value to f and updating the atom with the result. Note: f may be called multiple times, so it should be free of side-effects.

Parameters

param x

Additional value to pass to f

param f

Function to update the atom

returns

Eff in a Succ state, with the result of the invocation of f, if the swap succeeded and its validation passed. Failure state otherwise

method Eff<RT, A> swapEff <RT, A> (Atom<A> ma, Func<A, Eff<RT, A>> f) Source #

Atomically updates the value by passing the old value to f and updating the atom with the result. Note: f may be called multiple times, so it should be free of side-effects.

Parameters

param f

Function to update the atom

returns

Eff in a Succ state, with the result of the invocation of f, if the swap succeeded and its validation passed. Failure state otherwise

method ValueTask<Option<A>> swapAsync <A> (Atom<A> ma, Func<A, ValueTask<A>> f) Source #

Atomically updates the value by passing the old value to f and updating the atom with the result. Note: f may be called multiple times, so it should be free of side-effects.

Parameters

param f

Function to update the atom

returns

Option in a Some state, with the result of the invocation of f, if the swap succeeded and its validation passed. None otherwise

method Option<A> swap <X, A> (Atom<A> ma, X x, Func<X, A, A> f) Source #

Atomically updates the value by passing the old value to f and updating the atom with the result. Note: f may be called multiple times, so it should be free of side-effects.

Parameters

param x

Additional value to pass to f

param f

Function to update the atom

returns

Option in a Some state, with the result of the invocation of f, if the swap succeeded and its validation passed. None otherwise

method Eff<A> swapEff <X, A> (Atom<A> ma, X x, Func<X, A, Eff<A>> f) Source #

Atomically updates the value by passing the old value to f and updating the atom with the result. Note: f may be called multiple times, so it should be free of side-effects.

Parameters

param x

Additional value to pass to f

param f

Function to update the atom

returns

Eff in a Succ state, with the result of the invocation of f, if the swap succeeded and its validation passed. Failure state otherwise

method Eff<RT, A> swapEff <RT, X, A> (Atom<A> ma, X x, Func<X, A, Eff<RT, A>> f) Source #

Atomically updates the value by passing the old value to f and updating the atom with the result. Note: f may be called multiple times, so it should be free of side-effects.

Parameters

param x

Additional value to pass to f

param f

Function to update the atom

returns

Eff in a Succ state, with the result of the invocation of f, if the swap succeeded and its validation passed. Failure state otherwise

method ValueTask<Option<A>> swapAsync <X, A> (Atom<A> ma, X x, Func<X, A, ValueTask<A>> f) Source #

Atomically updates the value by passing the old value to f and updating the atom with the result. Note: f may be called multiple times, so it should be free of side-effects.

Parameters

param x

Additional value to pass to f

param f

Function to update the atom

returns

Option in a Some state, with the result of the invocation of f, if the swap succeeded and its validation passed. None otherwise

method Option<A> swap <X, Y, A> (Atom<A> ma, X x, Y y, Func<X, Y, A, A> f) Source #

Atomically updates the value by passing the old value to f and updating the atom with the result. Note: f may be called multiple times, so it should be free of side-effects.

Parameters

param x

Additional value to pass to f

param y

Additional value to pass to f

param f

Function to update the atom

returns

Option in a Some state, with the result of the invocation of f, if the swap succeeded and its validation passed. None otherwise

method Eff<A> swapEff <X, Y, A> (Atom<A> ma, X x, Y y, Func<X, Y, A, Eff<A>> f) Source #

Atomically updates the value by passing the old value to f and updating the atom with the result. Note: f may be called multiple times, so it should be free of side-effects.

Parameters

param x

Additional value to pass to f

param y

Additional value to pass to f

param f

Function to update the atom

returns

Eff in a Succ state, with the result of the invocation of f, if the swap succeeded and its validation passed. Failure state otherwise

method Eff<RT, A> swapEff <RT, X, Y, A> (Atom<A> ma, X x, Y y, Func<X, Y, A, Eff<RT, A>> f) Source #

Atomically updates the value by passing the old value to f and updating the atom with the result. Note: f may be called multiple times, so it should be free of side-effects.

Parameters

param x

Additional value to pass to f

param y

Additional value to pass to f

param f

Function to update the atom

returns

Eff in a Succ state, with the result of the invocation of f, if the swap succeeded and its validation passed. Failure state otherwise

method ValueTask<Option<A>> swapAsync <X, Y, A> (Atom<A> ma, X x, Y y, Func<X, Y, A, ValueTask<A>> f) Source #

Atomically updates the value by passing the old value to f and updating the atom with the result. Note: f may be called multiple times, so it should be free of side-effects.

Parameters

param x

Additional value to pass to f

param y

Additional value to pass to f

param f

Function to update the atom

returns

Option in a Some state, with the result of the invocation of f, if the swap succeeded and its validation passed. None otherwise

method Option<A> swap <M, A> (Atom<M, A> ma, Func<M, A, A> f) Source #

Atomically updates the value by passing the old value to f and updating the atom with the result. Note: f may be called multiple times, so it should be free of side-effects.

Parameters

param f

Function to update the atom

returns

Option in a Some state, with the result of the invocation of f, if the swap succeeded and its validation passed. None otherwise

method Eff<A> swapEff <M, A> (Atom<M, A> ma, Func<M, A, Eff<A>> f) Source #

Atomically updates the value by passing the old value to f and updating the atom with the result. Note: f may be called multiple times, so it should be free of side-effects.

Parameters

param f

Function to update the atom

returns

Eff in a Succ state, with the result of the invocation of f, if the swap succeeded and its validation passed. Failure state otherwise

method Eff<RT, A> swapEff <RT, M, A> (Atom<M, A> ma, Func<M, A, Eff<RT, A>> f) Source #

Atomically updates the value by passing the old value to f and updating the atom with the result. Note: f may be called multiple times, so it should be free of side-effects.

Parameters

param f

Function to update the atom

returns

Eff in a Succ state, with the result of the invocation of f, if the swap succeeded and its validation passed. Failure state otherwise

method ValueTask<Option<A>> swapAsync <M, A> (Atom<M, A> ma, Func<M, A, ValueTask<A>> f) Source #

Atomically updates the value by passing the old value to f and updating the atom with the result. Note: f may be called multiple times, so it should be free of side-effects.

Parameters

param f

Function to update the atom

returns

Option in a Some state, with the result of the invocation of f, if the swap succeeded and its validation passed. None otherwise

method Option<A> swap <M, X, A> (Atom<M, A> ma, X x, Func<M, X, A, A> f) Source #

Atomically updates the value by passing the old value to f and updating the atom with the result. Note: f may be called multiple times, so it should be free of side-effects.

Parameters

param x

Additional value to pass to f

param f

Function to update the atom

returns

Option in a Some state, with the result of the invocation of f, if the swap succeeded and its validation passed. None otherwise

method Eff<A> swapEff <M, X, A> (Atom<M, A> ma, X x, Func<M, X, A, Eff<A>> f) Source #

Atomically updates the value by passing the old value to f and updating the atom with the result. Note: f may be called multiple times, so it should be free of side-effects.

Parameters

param x

Additional value to pass to f

param f

Function to update the atom

returns

Eff in a Succ state, with the result of the invocation of f, if the swap succeeded and its validation passed. Failure state otherwise

method Eff<RT, A> swapEff <RT, M, X, A> (Atom<M, A> ma, X x, Func<M, X, A, Eff<RT, A>> f) Source #

Atomically updates the value by passing the old value to f and updating the atom with the result. Note: f may be called multiple times, so it should be free of side-effects.

Parameters

param x

Additional value to pass to f

param f

Function to update the atom

returns

Eff in a Succ state, with the result of the invocation of f, if the swap succeeded and its validation passed. Failure state otherwise

method ValueTask<Option<A>> swapAsync <M, X, A> (Atom<M, A> ma, X x, Func<M, X, A, ValueTask<A>> f) Source #

Atomically updates the value by passing the old value to f and updating the atom with the result. Note: f may be called multiple times, so it should be free of side-effects.

Parameters

param x

Additional value to pass to f

param f

Function to update the atom

returns

Option in a Some state, with the result of the invocation of f, if the swap succeeded and its validation passed. None otherwise

method Option<A> swap <M, X, Y, A> (Atom<M, A> ma, X x, Y y, Func<M, X, Y, A, A> f) Source #

Atomically updates the value by passing the old value to f and updating the atom with the result. Note: f may be called multiple times, so it should be free of side-effects.

Parameters

param x

Additional value to pass to f

param y

Additional value to pass to f

param f

Function to update the atom

returns

Option in a Some state, with the result of the invocation of f, if the swap succeeded and its validation passed. None otherwise

method Eff<A> swapEff <M, X, Y, A> (Atom<M, A> ma, X x, Y y, Func<M, X, Y, A, Eff<A>> f) Source #

Atomically updates the value by passing the old value to f and updating the atom with the result. Note: f may be called multiple times, so it should be free of side-effects.

Parameters

param x

Additional value to pass to f

param y

Additional value to pass to f

param f

Function to update the atom

returns

Eff in a Succ state, with the result of the invocation of f, if the swap succeeded and its validation passed. Failure state otherwise

method Eff<RT, A> swapEff <RT, M, X, Y, A> (Atom<M, A> ma, X x, Y y, Func<M, X, Y, A, Eff<RT, A>> f) Source #

Atomically updates the value by passing the old value to f and updating the atom with the result. Note: f may be called multiple times, so it should be free of side-effects.

Parameters

param x

Additional value to pass to f

param y

Additional value to pass to f

param f

Function to update the atom

returns

Eff in a Succ state, with the result of the invocation of f, if the swap succeeded and its validation passed. Failure state otherwise

method ValueTask<Option<A>> swapAsync <M, X, Y, A> (Atom<M, A> ma, X x, Y y, Func<M, X, Y, A, ValueTask<A>> f) Source #

Atomically updates the value by passing the old value to f and updating the atom with the result. Note: f may be called multiple times, so it should be free of side-effects.

Parameters

param x

Additional value to pass to f

param y

Additional value to pass to f

param f

Function to update the atom

returns

Option in a Some state, with the result of the invocation of f, if the swap succeeded and its validation passed. None otherwise